Immersive Tech/XR Designer & Developer
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Jams, Hacks, & Prototypes

First person AR footage showing the user approaching a white bubble that disappears on collision, revealing a white piano with sparkling particle effects.

Niantic Lightship VPS Word Tour Hack Finalist

Making Tracks is an augmented reality app that lets you build a song in 3D space. You can physically "unlock" each instrument's track, then move around the instruments to change the sound mix! (Team of 2)

In-VR footage of a simulated street scene where an encounter among 3 mocapped human figures takes place. The user holds a virtual smart phone camera in front of the scene, recording a narrow view.

XR Brain Jam: Winner of Special Recognition in XR Innovation & Audience Choice

VR the Jury is a multi-platform “party game” re-creating the eyewitness and jury experience using 3D immersive and 2D video to educate players about camera perspective bias and naive realism. (Lead Developer | Team of 6)

Floating particles in the Looking Glass converge towards the user’s hand, then diverge into a hologram of the user’s Loved One. The user interacts with the particles that make up the ethereal representation of their Loved One, causing visual shifts

MIT Reality Hack: reach out and i will be there

reach out and i will be there is a charmed technological object using volumetric capture, the Looking Glass display, and Leap Motion tracker to call forth a hologram of a loved one that you can reach out and touch. (Team of 2 | 2022)

GIF of slow pan on an animated character under an arch in a grove of trees in VR

Indie Opera Hackathon: .noteWorthy

Trauma-informed 3D game for both lightweight web and immersive VR centering opera as a tool for fostering connection and compassion. (Unity Developer | Team of 4 | 2021)

San Diego Opera Hack Winner

Real-Time Theater Engine: XR Show Control for Unity was selected as one of 3 winning ideas for OperaHack 2.0. Ian Garrett, Charles Coes, and I developed a proposal for this cue-based plug-in for creating live or interactive XR performance work inside the Unity game engine. (Creator | Team of 3 | 2021)

GIF of bat flying past obstacles in the game

Global Game Jam: Lost & Sound

An introverted bat must escape a noisy cave full of distractions to find a quiet peaceful place to be alone and find herself. (Unity Developer | Team of 5 | 2021)

AI-generated poem clipped into a book next to an AR image target of a Bristlecone Pine

Reality Virtually Hackathon at MIT Media Lab: N+1

An AR (Magic Leap) storytelling experience with an actor. You are in a boring office environment, you put the headset on and a mysterious narrator helps you to escape. (UX/Writer | Team of 5 | 2019)

GIF of finger making scrolling gesture on an iPhone, causing backwards movement and time shift through a desert scene

Desert: A Doomscrolling Memento Mori on Mobile

Explore the effects of distance and time, but death is inevitable. (Solo Developer | 2018)

MindHum setup: Honeytone mini amp connected to a piezo contact mic attached to a DC motor connected to an Arduino connected via Bluetooth to a Neurosky EEG sensor

MindHum: Mind-Controlled Instrument

Using an EEG sensor, an Arduino, and a kinetic sound-maker (Solo Maker | 2015)